The game is separated into three different environments, each of them ending with a big boss fight (called Quests). Crosscut ScreenĬrosscut screen shows the player's current progress in the story, allowing him to create separate games using the Flexiscope system, entering the dungeons and picking up Quest challenges (main bosses). For instance, Sage can identify cards, tracks players Bestiary and allows to unlock new card slots. The player can gossip with each character, but also every one of them has some special features. The town screen is the place where the player can interact with the townsfolk. Theatricality and deception are her most powerful allies. Mischieving thief using bow and arrows to stay at the distance from enemies. Able to rise a wall of ice, throw fireballs, teleport or summon meteors falling from the sky (or dungeon ceiling). Powerful scholar focused on Spell cards (active mana usage). Able to both push enemies away with hammer swing or cluster them in one spot to throw bombs on their heads. Highly armored adventurer focused on Artifact cards (passives). The game revolves around selecting a party of four in the town screen and then delving into a dungeon, of which there are five. In this mode, the player can create a new flex scope game only on the highest unlocked difficulty.
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